EGLWindowSurfaceFactory

Constructors

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constructor()

Functions

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open fun createWindowSurface(    @NonNull egl: EGL10,     @Nullable display: EGLDisplay,     @Nullable config: EGLConfig,     @Nullable nativeWindow: Any): EGLSurface
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open fun destroySurface(egl: EGL10, display: EGLDisplay, surface: EGLSurface)